High value minions, healer is key. Use the healer to back up a push or your master when shes landing. Once you have the second and especially third perk (first shot in your masters magazine is a stun round) you save the only spell in the deck to stun a group of enemies and supercharge Seto's attack. First card I would remove is the Monkey for a flyer of some sort, still working on it.
Type | 1 vs 1 |
Author | LiquidAsylum |
Creation date | October 26, 2018 20:13 |
Updated date | |
Thumbs | 3 1 |
Views | 7490 |
Avg Mana Cost |
3.7777777777778 ![]() |
Craft cost | 1550![]() |
Master | Type | Name | Author | Created | Last update | Preview | ![]() |
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---|---|---|---|---|---|---|---|---|---|---|
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1 vs 1 | Seto Strategic- Work in Progress | LiquidAsylum | 2 years ago | No update |
Minion 9,
Spell 1,
Building 0,
Hits Air 5
Legendary : 0, Supreme : 2, Rare : 2, Common : 6 |
1550 | 7490 | 3 | 1 |
![]() |
1 vs 1 | Settsu Rage Wolfs | Mezlat | 1 year ago | 1 year ago |
Minion 5,
Spell 4,
Building 0,
Hits Air 1
Legendary : 0, Supreme : 3, Rare : 4, Common : 3 |
2150 | 1628 | 2 | 0 |
![]() |
1 vs 1 | nerve Deck | Cranky | 1 year ago | No update |
Minion 8,
Spell 2,
Building 0,
Hits Air 2
Legendary : 3, Supreme : 4, Rare : 1, Common : 2 |
8225 | 1066 | 1 | 0 |
![]() |
1 vs 1 | Basic settsu | Floflorian | 1 year ago | No update |
Minion 7,
Spell 3,
Building 0,
Hits Air 2
Legendary : 2, Supreme : 1, Rare : 1, Common : 6 |
4925 | 875 | 1 | 0 |
![]() |
1 vs 1 | Settsu Control | figsoda | 1 year ago | 1 year ago |
Minion 0,
Spell 0,
Building 0,
Hits Air 0
Legendary : 0, Supreme : 0, Rare : 0, Common : 0 |
5450 | 1765 | 1 | 0 |