2v2 Bat Mana

How do you make the most of "Bats! Bats! Bats!"? In a deck that favors holding mana. How it plays: hope you have a decent distracting partner, save 10 mana, play Bats! Bats! Bats!, Crystal Construct, Then Crystal Elf Archers(or Bannerman), then they have 8 annoying bats(for the price of 4) to play with while your elves charge up. If you used the archers first wait tell their dead so they don't lose their surge, then cast Armored Escort, save up 10 mana and do it again with Bannerman shielding bats (if you did Bannerman first, don't do Armored Escort until after the next Archers). Then while their paying attention to that do the real rush of Guardian and Archer/Lone Archer on the other lane(which summons the Escorts). Lone Archer and Mana Puff are mainly still useful cycle cards. Diona's pup will randomly fetch you 2 mana, though Stormbringer is valid for Marksman too and Ratbo for his shooting during the rush. Apep can almost make it viable 1v1.

Cards Types

Minion 7
Spell 3
Building 0
Hits Air 4

Cards Rarity

Legendary : 0
Supreme : 2
Rare : 4
Common : 4
Type 2 vs 2
Author Wildeflit
Creation date August 13, 2019 07:29
Updated date August 13, 2019 08:29
Thumbs 1 0
Views 835
Avg Mana Cost 3.9
Craft cost 1700

Card list

1
Mana Puff
2
Lone Scout
3
Banner Man
3
Crystal Archers
4
Bats Bats Bats!
4
Bats Bats Bats!
5
Crystal Construct
5
Crystal Construct
5
Guardian
7
Armored Escort


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Top 5 deck with Diona

Master Type Name Author Created Last update Preview Cost
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Legendary : 4, Supreme : 1, Rare : 4, Common : 1
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Minion 7, Spell 3, Building 0, Hits Air 4
Legendary : 0, Supreme : 2, Rare : 4, Common : 4
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1 vs 1 Grandmaster | Aggro | Rammer Diona LordJulius 1 month ago 1 month ago
Minion 9, Spell 1, Building 0, Hits Air 2
Legendary : 1, Supreme : 2, Rare : 3, Common : 4
3575 1102 1 0
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Minion 8, Spell 0, Building 1, Hits Air 3
Legendary : 0, Supreme : 1, Rare : 2, Common : 7
1100 429 0 0

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